25 February, 2013

Games & Creative briefs

In today's first class of the week, we did the most confusing group activity we have ever done in 220,  concept development, this far. I'm going to try to explain the game without confusing you, but be aware you'll probably be confused. We started off by sitting in a circle and were to develop better listening skills. Jimmy would ask someone to the left of him, saying, "this is a who?" the person replies with "a who?" Jimmy says with confidences "a who." Then it continues throughout the whole circle. People changed the name of the objects and we were also thrown a second object into the circle. At one point of this exercise, the objects meet in the middle and these people would have to be able to turn to the left and right and remember what tone or question the person was asking them.
As a class, we finished the first round without stopping. To be honest I thought someone would mess up, mainly because I was confused at what we were doing from the beginning. Once the game began, it got clear. I'm more of a person that needs to see examples rather than be told the instructions. My mind is easily prone to trail off. I figured that someone would be confused just like I was. We got through the exercise once but messed up a few times towards the end when two different objects were going around the circle. I think as a class we've gotten use to these group exercises and that we have gotten pretty good at them.
For the last part of the class we reviewed creative briefs. It was actually my first time being introduce to a creative briefs. It makes perfect senses to make something written that has every details of your project. Before some projects, not all of them, I would just scribble on a page of certain things I was trying to convey within a project. This is a more structure way rather than me writing down things like "don't forget to add this color!"I thought these creative briefs are very vital to a project. I think of it like guidelines to the future work you are about to do that you've discuss with your client and/or partners and yourself. This can prevent you from getting off track from what you originally intended on.
We briefly talked about art and design, what the main differences were between each other. Art is more subjective, based on personal interest and emotions. Design is objective, based on ration. Both art and design cross paths, but are two separate subjects. I do see a structured rational person in me and at the same time this creative whimsical being dreaming of the most lucid dreams, day and night.


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